﻿
--[[

		$title:			Natur Enemy Castbar
		$author:		Michael Boyle (Softrix)
		$email:			michael.boyle@softrix.co.uk
		$website:		www.softrix.co.uk
		
		$credits:		This Natur Enemy Castbar is a complete rewrite based on the 
						excellent discontinued addon by Naturfreund.
																		
						A big thank you goes to Krycek for his additional work on the 
						spells which left me to concentrate on the addon programming 
						side bringing you more features and quicker bug tracking  =D
						
						Krycek's Wowinterface profile and contact information can be 
						found on wowinterface.com's website at:
						
						http://www.wowinterface.com/forums/member.php?userid=33413
						
						Credits also go to Shadowed who is the author of the GTB bar 
						library which I	have modified for this addon.  The original 
						unmodified GTB library for the purpose of these credits is at:
						
						http://www.wowinterface.com/downloads/info10204-GTB-1.0.html
						
						I was going to write my own bar routines until i came across
						his excellent library.. why re-invent the wheel as they say!
		
]]--

--		Chinese (simplified).


function Natur_Local_zhCN()
	
	-- group titles
	PRIMARY_GROUP_TITLE =			"Natur Enemy Castbar";
	HOSTILE_CASTS_TITLE =			"敌方施法";
	TF_GAINS_TITLE =				"目标增益";
	TF_DEBUFF_TITLE =				"目标减益";
	PLR_GAINS_TITLE =				"玩家增益";
	PLR_DEBUFF_TITLE =				"玩家减益";
	TARGET_COOLDOWN_TITLE =			"目标的冷却时间";
	FRIENDLY_CASTS_TITLE =			"友方施法";
	PLAYER_COOLDOWN_TITLE =			"玩家的冷却时间";
	DIMINISH_RETURNS_TITLE =		"递减效应";

	-- Announces.
	NATUR_ROGUE_WARNING =			"警告: 盗贼>%s<在附近!! 侦测到%s!!";
	NATUR_APPLIED_SPELL =			"对[%2$s]释放[%1$s]。";						-- [Shackle Undead] has been appled to [Skeletal Warrior].
	NATUR_BREAK_NORMAL =			"[%2$s]的[%1$s]已被打破。";					-- [Polymorph] has broken on [Afterlife].
	NATUR_SECONDS_TXT =				"[%1$s]将在%2$d秒后消失。";					-- [Afterlife] breaks free in 10 seconds.
	NATUR_SPELL_MISSED1 =			"[%1$s]对[%3$s]%2$s。";						-- [Afterlife] is IMMUNE to [Polymorph].
	NATUR_SPELL_MISSED2 =			"[%1$s]对我的[%3$s]%2$s。";					-- [Afterlife] has RESISTED my [Polymorph].
	NATUR_SPELL_FADED =				"[%s]从你身上消失！";
	NATUR_BOSS_FAILURE1 =			"Below is a list of players who failed on the last boss fight and how many times they failed:";
	NATUR_BOSS_FAILURE2 =			"[%s] failed '%s' %d time(s)";
	NATUR_BOSS_FAILURE3 =			"No failures recorded on last fight.";

	-- curse/disease/magic
	NATUR_SPELL_DEBUFF =			"%s is %s with %s";										-- Afterlife is CURSED with Life Drain	
	
	-- Auto Reputation bar.
	NATUR_REPUTATION_PARSE_TXT =	"声望 (.+) 增加了 (%d+).";
	NATUR_AUTOREPBAR =				"|cff00e0ffNatur: |cffffffff声望条修改为";	

end;

if GetLocale() == "zhCN" then 
	--core.lua
	NATUR_WELCOME_MSG1 = "|cff00e0ffNatur Enemy Castbar (r";
	NATUR_WELCOME_MSG2 = ") 已载入！ 输入 /natur 打开设置。|cffffffff - 由 Softrix Studios @ www.softrix.co.uk 的 Michael Boyle 设计的版本。  你可以直接写信 michael.boyle@softrix.co.uk 给我或者使用 Curse 或 Wowinterface 的回复页面。";
	NATUR_TARGET_CAST = "施放";

	-- option.xml
	NATUR_OP_BarSettings = "计时器设定";
	NATUR_OP_Close = "关闭";
	NATUR_OP_About = "关于";
	NATUR_OP_IgnoreSpell = "无视法术/技能";
	NATUR_OP_MonitorSpell = "监视法术/技能";
	NATUR_OP_Title = "Natur Enemy Castbar";
	NATUR_OP_EnableAddon = "启用此插件";
	NATUR_OP_SplitGroups = "分离计时器群组";
	NATUR_OP_FriendlyCasts = "显示友方施法";
	NATUR_OP_ShowGains = "显示目标/焦点获得";
	NATUR_OP_ShowDebuffs = "显示目标/焦点减益";
	NATUR_OP_ShowMyCooldowns = "显示我的冷却时间";
	NATUR_OP_ShowOnMe = "显示我的 Buffs/Debuffs";
	NATUR_OP_HostileCasts = "显示敌方施法";
	NATUR_OP_ShowTargetCD = "显示目标冷却时间";
	NATUR_OP_ShowDR = "显示递减效应";
	NATUR_OP_AppliedCC = "通报套用的控场";
	NATUR_OP_AnnounceBrk = "控场破除时通报";
	NATUR_OP_PlaySound = "播放音效"; --3
	NATUR_OP_FlashGUI = "屏幕闪烁"; --3
	NATUR_OP_ShowNoTF = "显示施法-无目标或焦点";
	NATUR_OP_ShowAllBuffs = "显示目标或焦点上所有人的 buffs/debuffs 且不是只有我的";
	NATUR_OP_CCImmune = "通报控场免疫";
	NATUR_OP_RogueWarn = "显示盗贼警告";
	NATUR_OP_DKDeathgrip = "当死亡骑士使用死亡之握时播放音效";
	NATUR_OP_PvPDeath = "播放 PvP 死亡音效";
	NATUR_OP_MaleSound = "使用男声";
	NATUR_OP_IncludeNPC = "包含 NPC's"; --2
	NATUR_OP_CombosSound = '战斗 "Finish Him" 音效';
	NATUR_OP_AutoRepBar = "自动变换声望条";
	NATUR_OP_ShowDRs = "显示其他递减效应";
	NATUR_OP_SpellMonitor = "开启技能监视";
	
	-- baroptions.lua
	NATUR_BAROP_BARGROUP = {
							"主要群组",
							"敌方施法",
							"目标增益",
							"目标减益",
							"冷却时间",
							"友方施法",
							"控场计时器 (尚未完成)",
							"递减效应",
							};
	--[[NATUR_BAROP_Beneficial = "Beneficial Buffs";
	NATUR_BAROP_HostileCast = "Hostile Casts";
	NATUR_BAROP_FriendlyCast = "Friendly Casts";
	NATUR_BAROP_Cooldown = "Cooldowns";
	NATUR_BAROP_TargetDebuff = "Targets Debuffs";
	NATUR_BAROP_DiminishReturn = "Diminish Returns";
	NATUR_BAROP_Primary = "Primary (Grouped up)";]]--
	-- baroptions.xml
	NATUR_BAROP_Finished = "完成";
	NATUR_BAROP_BACK = "<<"; -- &lt;&lt;
	NATUR_BAROP_NEXT = ">>"; -- &gt;&gt;
	NATUR_BAROP_Anchors = "开/关 锚点";
	NATUR_BAROP_TestTimer = "开/关 测试计时器";
	NATUR_BAROP_FontSize = "字体大小:"; 
	NATUR_BAROP_Texture = "纹理:"; 
	NATUR_BAROP_Height = "高度:"; 
	NATUR_BAROP_Width = "宽度:"; 
	NATUR_BAROP_MaxBars = "最大数量:"; 
	NATUR_BAROP_GroupAdjust = "选取要调整的群组:  ";
	NATUR_BAROP_TimerStack = "计时器向上延伸";
	

	-- tellme.lua & ignore.lua
	NATUR_MSG_ADDED = "|cff00e0ffNatur : |cffffffff新增 [";
	NATUR_MSG_TITLE = "|cff00e0ffNatur : |cffffffff[";
	NATUR_MSG_DELETE = "|cff00e0ffNatur : |cffffffff删除 [";
	NATUR_MSG_NotFound = " 找不到。";

	-- tellme.lua
	NATUR_MONITOR_DEFAULTSPELL = {
									-- default pre-monitored spells and abilities.
									-- priest
									"真言术：韧",
									"坚韧祷言",
									"精神祷言",
									"神圣之灵",
									"暗影防护祷言",
									"暗影防护",
									"心灵之火",
									-- druid
									"野性印记",
									"野性赐福",
									"荆棘术",
									-- Paladin
									"正义圣印", 
									"力量祝福",
									"强效力量祝福",
									"庇护祝福",
									"强效庇护祝福", 
									"王者祝福",
									"强效王者祝福", 
									-- Mage
									"奥术智慧",	
									"奥术光辉"
								};
	NATUR_MONITOR_ToList = "] 到监视清单。";
	NATUR_MONITOR_Being = " 已开始监视。";
	NATUR_MONITOR_Already1 = "] 已监视。";
	NATUR_MONITOR_Already2 = " 已监视。";
	NATUR_MONITOR_FromList = "] 从监视清单。";
	NATUR_MONITOR_Longer = " 已不再监视。";
	-- tellme.xml
	NATUR_MONITOR_Add = "新增";
	NATUR_MONITOR_Remove = "移除";
	NATUR_MONITOR_Finished = "完成";
	NATUR_MONITOR_Spell = "法术/技能:";
	NATUR_MONITOR_Tooltip = "此视窗可以设定你想要提示之法术或技能持续时间期满或者被你驱散之法术/技能。请输入法术或技能名称然后点击“新增”或“移除”。";

	-- ignore.lua
	NATUR_IGNORED_DEFAULTSPELL = {
									-- default pre-ignored spells and abilities.
									-- priest
									"真言术：韧",
									"坚韧祷言",
									"精神祷言",
									"神圣之灵",
									"暗影防护祷言",
									"暗影防护",
									"心灵之火",
									-- druid
									"野性印记",
									"野性赐福",
									"荆棘术",
									-- Paladin
									"正义圣印", 
									"力量祝福",
									"强效力量祝福",
									"庇护祝福",
									"强效庇护祝福", 
									"王者祝福",
									"强效王者祝福", 
									"奥术智慧",	
									-- global
									"进食充分",
									"海盗装束"
								};
	NATUR_IGNORE_ToList = "] 到计时器无视清单。";
	NATUR_IGNORE_Being = " 已开始无视。";
	NATUR_IGNORE_Already1 = "] 已无视。";
	NATUR_IGNORE_Already2 = " 已无视。";
	NATUR_IGNORE_FromList = "] 从计时器无视清单。";
	NATUR_IGNORE_Longer = " 已不再无视。";
	-- ignore.xml
	NATUR_IGNORE_Add = "无视";
	NATUR_IGNORE_Remove = "移除";
	NATUR_IGNORE_Finished = "完成";
	NATUR_IGNORE_Spell = "法术/技能:";
	NATUR_IGNORE_Tooltip = "请输入你想要无视或从无视清单中移除的法术或技能之完整名称然后按下“新增”或“移除”即完成此程序。";
	
	
	-- credits.xml
	-- NATUR_CREDITS_MSG1 = "Big hellos go out to Daxina, Triana, Nav, and the rest of the Unstoppable Force guild.";
	NATUR_CREDITS_MSG2 = "此版 Natur Enemy Castbar 的开发是由 Softrix Studios 的一名设计者利用自己的闲暇时间，重新改写 Naturfreund 的原始插件。同时 Krycek 也花很多时间在法术上";
	NATUR_CREDITS_MSG3 = "Natur Enemy Castbar";
	NATUR_CREDITS_MSG4 = "你可以在游戏中找到我, 欧洲伺服器 (Aszune) 的联盟阵营找 Afterlif 或 Amarantine。 :)";
	NATUR_CREDITS_MSG5 = "更多讯息请访问 www.softrix.co.uk/forum/ ";
	NATUR_CREDITS_MSG6 = "上一页";
	
	-- Groups\Buffs.lua & DeBuffs
	NATUR_PLAYERSBUFF = "  (玩家)";
	-- Groups\cooldowns.lua
	NATUR_SKILLCD = " 的 CD)";

end
